Far Cry 5 is set in modern day America for the first time in the series as well as adding two player co-op.
Set in fictional Hope County, Montana, the player follows a sheriff deputy officer, who has come to arrest Joseph Seed, the leader of a local doomsday cult called "Project at Eden's Gate", as well as his children known as the "The Heralds", Jacob, John, and Faith.
Players will join forces with residents of Hope County and form the Resistance. As you would expect from a Far Cry game, you'll run into many... interesting characters (both good and bad) along the journey. There will be a number of ground vehicles at players' disposal as well including iconic American muscle cars, big rigs, ATVs, and boats. Vehicles also provide refuge when under attack by animals or as a way to quickly escape when things don't go as planned.
A survival element is also promised, along with using weapons including guns, grenades, sledgehammers, and baseball bats.
Long time fans will be pleased to see that the map editor will also be returning in Far Cry 5, giving players the chance to create their ultimate chaos playground.
Along with Far Cry's first official trailer, Ubisoft is releasing a few character trailers that highlight some of the prominent members of the game's resistance movement.
"When you think about cults, in general - and there's nearly a resurgence right now, you hear about a lot more of this stuff - there was something really interesting about the idea of having a leader who was magnetic and the language of they believed they were chosen".
For the first time, Far Cry is set on USA soil - in the fictional region of Hope County in the Northwestern state of Montana. PlayStation 4 owners will obtain additional content at launch while Xbox One and PC users can retrieve theirs from the Ubisoft club.
Far Cry 5 is scheduled to hit stores on February 27th, 2018.
Earlier this week Ubisoft released the Far Cry 5's key art, creating a furor online regarding the game's setting and characters. In an interview today, Ubisoft executive producer Dan Hay talked to GameRant about letting the team have more freedom in the unfolding of the game.