Square Enix will be following up on the unexpectedly successful Dragon Quest Builders, their take on the Minecraft formula melded with some traditional old school Dragon Quest JRPG goodness, with a sequel. The title combines a guided story and open-world environments, and Dragon Quest Builders 2 appears to be doing more of the same but with some improvements.
A Japanese livestream this past weekend featured four announcements of Dragon Quest games coming to Nintendo systems.
Switch platform is quite interesting as the Dragon Quest Builders have used the PhyreEngine which is an engine developed by Sony used mainly for hardware of PlayStation. It will launch for PlayStation 4 on August 17, followed by Switch on September 21. This made sense as Dragon Quest Builders was launched for the PlayStation 4, PlayStation 3, and PlayStation Vita. There are not a lot of details known about "Dragon Quest Builders 2", but the gameplay unveiled features one striking difference, which Forbes pointed out as the fact that gamers now have the ability to glide as much as they can in "Legend of Zelda: Breath of the Wild".
Dragon Quest, published as Dragon Warrior outside Japan until 2005, is a series of JRPGs created by Yuji Horii and his studio Armor Project.
With Dragon Quest XI and Dragon Quest Builders 2 on the docks, a port of the original Dragon Quest trilogy will help make the wait for the two new games a bit more bearable for hardcore Dragon Quest fans.