The new Deathmatch mode will be available in two distinct flavors, "Free For All", an eight-way brawl with the belt going to the first player to get 20 kills, and "Team Deathmatch", a 6v6 race to 30.
Bearing all of this in mind, although Blizzard hasn't revealed an exact date as to when Overwatch players should expect Free-for-All and Team Deathmatch to leave the PTR, most fans will likely be elated that such foundational core gameplay modes are finally coming to the game. You aren't playing to push a payload, you're looking to grab as many kills as you can, as fast as you can.
Over a year after its release, Overwatch is taking a stab at a classic FPS game mode: deathmatch.
What is confirmed is both modes will be added to the Arcade hopper where Blizzard puts its experimental and custom game modes.
For now, you can entertain yourself with the Overwatch Summer Games event, in which you can earn brand new skins for each of the characters.
One twist in Overwatch's version of Team Deathmatch involves Mercy. Then the new Deathmatch mode might be for you. Being in the top half of the FFA mode will credit the player with a win which will count toward getting loot boxes in Arcade Mode. Kaplan said the Blizzard team has made some modifications to existing maps for deathmatch, but there's also a brand-new map on the way: Château Guillard, which takes place in Widowmaker's family state (before she was known as Widowmaker, of course).
That map has a story behind it. Mechanically it'll have jump pads and tight corridors, while narratively you'll get hints about Widowmaker's background.
As detailed by game director Jeff Kaplan in the video below, deathmatch in Overwatch will have its own quirks.