Strongholds represent some of the longest and most hard challenges in Anthem, and players will need to assemble a team to tackle them.
For more on Anthem, be sure to check out a breakdown of what Anthem's Endgame content will look like from a gameplay perspective, as well as 10 minutes of a Legendary Contract on Anthem's challenging Grandmaster I difficulty. These will be unlocked once you hit level 30, which should be when you beat the game. The higher the rarity, the better the gear, and the harder it is to get. He described them as "content that you engage with for weeks", which would come out less frequently than new challenges, events, and strongholds. Check out all the different options below. Anthem has six total difficulty settings, three of which are unlocked upon hitting level 30. Anthem's instructional spreadsheet shown below was released towards the end of January and broke down how people can play the game either at its full release or at an earlier date. The higher you set your difficulty, the better chances you'll have to score rare gear and cosmetic items. When you can't find it, build it. Challenges occur on a daily, weekly, and monthly basis and reward you with materials and coin. Contracts will allow players to increase their reputation with different factions, granting them access to crafting blueprints. These multi-part missions are take more work, skill, and firepower to complete.
Keep an eye out for more information on regular challenges as we get closer to launch. These longer missions will have you fighting some of the deadliest enemies in the world deep into unknown territory.
Fight your way past every obstacle, and you'll be handsomely rewarded with some of the best loot in the game.
These missions will be made available in the "Anthem" free-roaming mode, called Freeplay. After venturing out into the world, you can take a targeted approach and head straight for various missions and Strongholds marked on the map. These are world-altering events that can change the landscape of Anthem. It's rather vague, but you can see these in the images embedded above.