A more recent study claims that there doesn't appear to be a link between playing violent video games and aggression in adolescents. The TRC then chose to ban the game after it reviewed a study of the World Health Organization, which classified PUBG as a violent game that leads to addiction and social isolation.
According to them more "violent games" are being checked and the appropriate solution will be taken for them (mostly banning them). According to Director of Beneficiaries Affairs at the Telecommunications Regulatory Commission, Mohammad AlWathiq Shaqrah, PUBG has been banned, and plans are underway to ban six more games, including Epic's highly successful Fortnite. The agency also claims to have received a large number of complaints from citizens over the alleged negative impact of PUBG, Fortnite, and five other unnamed games. These "violent games" will include games related to PUBG which might also mean Fortnite getting banned ( another leader in Battle Royale category). He reportedly told Roya in an interview that "Fortnite is one of the games expected to be banned". The WHO hasn't remained silent on gaming, though - earlier this year the WHO did recognize gaming disorder as a legitimate issue, which it classifies as "a pattern of persistent or recurrent gaming behavior, which may be online or offline". A World Health Organization advisory group report from 2014 suggested that violent content in "online games may have adverse effects on the behaviour of children, adolescents and adults", but it didn't point to any specific games as examples. This probably won't be the last we hear of governments around the world hitting PUBG with a ban either, so stay tuned for more.