Willits, who served with the DOOM creator for almost 25 years, announced his departure last month just ahead of QuakeCon, and appeared one final time at last month's event, which was held in the USA and UK.
A press release from the company states Willits "will help shape and expand the creative vision for Saber's five studios around the world" as it prepares for the upcoming releases such as Ghostbusters: The Video Game Remastered and The Witcher 3: Wild Hunt on Nintendo Switch.
'It was a good time to move over, ' said Willits of his massive move.
Willits announced on Twitter (below) that he joined the developer on August 1st as chief creative officer.
No doubt a very odd move, the now ex-head of id Software Tim Willits has joined Sabre Interactive as its Chief Creative Officer. Adding, "I'm not saying anything bad about Bethesda - I love them - but smaller teams are exciting and fun". "It's nearly like a marriage, for lack of a better description...." When someone has a good idea, we jump on it. All in all, Willits was a part of id Software for around 24 years. Despite having more than 500 employees around the world, Saber Interactive remains an independent studio. In a statement to Fortune, he likened the ending of his time at the Doom and Quake studio to the ending of a long marriage. If it doesn't work, we change it quickly.
KitGuru Says: Saber Interactive might not be as renowned as id Software but perhaps with the right leadership, it could be eventually.
Willits' experience working for the developer who redefined the first-person shooter genre will undoubtedly come in handy for action games like World War Z. I have nothing to prove, I have been successful, I have made good games. "Why would I pass this up?"